They ridiculed you, excluded you for years. "Not a fruit" they said. But enough is enough, it's time to show them what you're made of.


Fruity Tower is a roguelike-inspired shooter about a tomato seeking revenge in its purest form. Climb 50 increasingly challenging tower floors turning everything in your path to fruit juice. Easier said than done; the only way to heal, restock and get stronger is to jump out and abandon your run. Will you take the risk of losing everything to push further and earn more money, or play it safe and bail out early? The decision is yours!


 

Special Thanks To  BillyTheWhizz and Arcy



No fruit was harmed in the making of this game

StatusIn development
PlatformsHTML5, Windows, macOS, Linux
Rating
Rated 4.6 out of 5 stars
(27 total ratings)
AuthorProx
GenreAction, Shooter
Made withConstruct, Audacity, Aseprite
Tags2D, Arcade, Pixel Art, Retro, Short, Singleplayer, Tileset, Top-Down
Average sessionAbout an hour
LanguagesEnglish
InputsKeyboard, Mouse

Download

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Click download now to get access to the following files:

Fruity Tower 1.0.1 110 MB
Fruity Tower 1.0.1 126 MB
Fruity Tower 1.0.1 117 MB

Comments

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Gotta say; this is one delicious game! The controls for this game are very tight, and the stark visuals are very appealing to the eyes. Originally opened this one up for a quick glance, and I found it hard to put down in the end! Excellent work!

The Glock is not for the lactose intolerant. 

Because you can absolutely cheese the game with it.


Get it? Cheese? Haha?


Jokes aside, incredible game with replay value. Satisfying gameplay loop. And just, baller soundtrack allover. Storage, Defense, and the Boss Fight tracks have to be my absolute favorites. 

(2 edits)

the pain apple iz my favorite gun it givez me heavy tf2 vibez




alzo the patato gun becauze DAMAGE

audio has a problem when i play on browser. it keep going mute whenever i start a level

That's weird, you could try a different browser, that could fix it ^^

I don't usually like meta-progression heavy games, but this one handled it superbly. The gameplay loop is satisfying, and has the same charm and style of other Phlox games.

beat it! yaaaaaay

(+2)

You had me at "'Not a fruit,' they said."

(-2)

booo thats the game worth playtime, pretty lagy anyway

(+1)


(+1)

ai love this game!! :D

(+3)

is there a way to switch weapons withoiut scrolling bc im on trackpad and scrolling is way too fast. maybe make it number keys?

Sorry, there's no other way to switch guns. :(

Deleted 1 year ago

how do i switch weapons

I love this game so much. I also somehow got the game to turn red, is this intentional? 

as I was writing this the red went away, wtf

(+1)

you highlighted the window.

damn, the CEO is dummy thicc.

Is the fruit bat a grape

(1 edit) (+2)

Yes it is! :)

This was definitely one of my favorite things to come out of this jam. glad to see you're continuing development!

Out of curiosity, how did you manage the save feature? I've come back to this game twice, and have been glad that it's saved my progress. :)

(1 edit) (+1)

Glad to hear! :)

Construct has a handy feature that allows for save states, so it basically does most of the work for me. xD

Hee hee, well, that's cool.

(+1)

looks awesome and it's fun as hell. The Risk/Reward factor of jumping out is great

(+2)

Is there anywhere I can access the music on it's own? Because GODDAMN THIS SOUNDTRACK F***ING SLAPS!

(+2)

Thanks! ;)

You can listen to it over on newgrounds! https://www.newgrounds.com/playlists/view/123d4009c7235faafb30aa75f01a3de8

(+1)

Kicks ASS!!!

(+1)

The art style is stunning

(+1)

cool game

(+1)

Hello is there will be an update to change from QWERTY to AZERTY keyboards ?

Sorry, there are no plans for that at the moment :(

(1 edit) (+2)


almost,almost!

(+1)

hey, the game can't load on browser despite it being one of the recommended ones, will you plan to add a download of the game in the future?

(+1)

Hi! I just added downloadable builds since multiple people reported the game not launching. :)

(+2)


:(

(+2)

soon :(

(+2)

:D!!!!

(+1)

It's out! :)

(+2)

!!!!!!!!!!!!!1

(+2)

just reached the 30th floor it is fantastic!

(+3)

Solid game. One minor change that would be good: It's unclear which bullets will pass through objects, and which won't. This makes sheltering behind objects to avoid damage a, uh, risky strategy. This could be as simple as changing the bullet sprite for those shots. (Though also it seems like if something would fire into an object, that bullet will always go through at least that one object.)

(+2)

I'll definitely be changing that, thanks :)

(+2)

there is an invisible object underneath the farthest-right server on floor 14

(+1)

how do you swap weapons

Try the scroll wheel :)

(1 edit)

thanks

(+1)

just tried out the new version just want to say it is great and nice job

(+1)

This game was a lot of fun! I loved the art style and theme. One thing: I feel that the cost to go to a higher floor is too high- its like 5,000 just to get to the 5th floor, even when it only takes a couple seconds to clear the first 5 rooms. Other than that, this game was perfect! Nice job :)

(+1)

Ayy, thank you so much! :)

The floor skip cost is a common complaint, that is definitely going to be changed in the full release.

(+1)

Can't wait!!

when will that come out

I'm really busy at the moment so it is probably gonna take somewhere around two months. (No promises though)

ok thanks

(1 edit) (+1)

UPDATE DYNACORE

(+1)

What exactly do you want me to change? :)

(+1)

OH MY GOSH U REPLIED!!!!

ok i love what you do, and for the record, i'm a game dev to be, once i finish school

ok so I was thinking,

1) you could add puzzles that have to be sold in order to get into rooms, e.g. like a rusty old arcade game at the corner

2) the coins you earn can be used to buy skins

3) 3 more bosses (i know it's a lot but i really like that game)

4) emotes!

5) leaderboards!

6) an in game smart phone that can be used as a flashlight, gps, and it could be how you text npc's, but bosses can use it to track you and sabotage your mission

7) batteries(for the phone and jetpack) and generators that run on fuel to illuminate a few rooms

8)Puppets that move around and attack with your control, but will be destroyed when attacked once

9) a final scene where after crash landing on the other planet in the end, (that was really cool btw), it's half dungeon and half open world (kind of like stardew valley) but you are injured from the crash and you lose oil if you are in the open world without proper equipment so the only place you can get those things is back in the dungeons!!! survive long enough so that you can be located and saved (its like 100 days + battle royale)

10) CRAFT WEAPONS (so you will have to collect parts)

Thank you for this opportunity, i know most of these things are crazy and would take a while to develop (if you consider doing any of them), but i know dynacore is the best, whether it has these things or not!

Congrats on more than 560 subs on yt! (ppreciate your work!!!!!!!)

:)


 

Thanks for your support! ☺️

I probably won't linger on Dynacore, but you can expect new games soon that are just as exciting.  Although there are some good ideas you mentioned that I can use in those! :)

Okay, thanks Mr Prox! 

(+1)

This game made me hate strawberries, Apple protagonist / 10.

(+1)

its a tomato

It's whatever you want it to be

(+1)

It's the hero.